initial commit
This commit is contained in:
594
internal/templates/index.html
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594
internal/templates/index.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Infinite Place</title>
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<style>
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/* Base styles */
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* {
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box-sizing: border-box;
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}
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body {
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margin: 0;
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padding: 0;
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overflow: hidden;
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background: #f0f0f0;
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font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, sans-serif;
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}
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/* Canvas */
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#canvas {
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display: block;
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cursor: crosshair;
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}
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/* UI Components */
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.ui-panel {
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position: fixed;
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background: rgba(0, 0, 0, 0.8);
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color: white;
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padding: 12px;
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border-radius: 8px;
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font-size: 12px;
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z-index: 1000;
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backdrop-filter: blur(4px);
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}
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.info-panel {
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top: 16px;
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left: 16px;
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}
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.controls-panel {
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top: 16px;
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right: 16px;
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}
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.zoom-panel {
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bottom: 20px;
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right: 20px;
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text-align: center;
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}
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/* Buttons */
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.btn {
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background: #4CAF50;
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color: white;
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border: none;
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padding: 8px 12px;
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border-radius: 4px;
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cursor: pointer;
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font-size: 12px;
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transition: background-color 0.2s;
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}
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.btn:hover {
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background: #45a049;
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}
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.btn-blue {
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background: #2196F3;
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font-weight: bold;
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font-size: 14px;
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min-width: 36px;
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height: 36px;
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}
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.btn-blue:hover {
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background: #1976D2;
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}
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.zoom-level {
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margin-top: 8px;
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font-size: 10px;
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opacity: 0.8;
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}
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/* Status indicators */
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.status-dot {
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display: inline-block;
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width: 8px;
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height: 8px;
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border-radius: 50%;
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margin-right: 6px;
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}
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.status-connected {
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background: #4CAF50;
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}
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.status-disconnected {
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background: #f44336;
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}
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.status-connecting {
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background: #ff9800;
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}
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</style>
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</head>
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<body>
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{{ .csrfField }}
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<canvas id="canvas"></canvas>
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<div class="ui-panel info-panel">
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<div>Position: <span id="position">0, 0</span></div>
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<div>
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<span class="status-dot" id="connectionStatus"></span>
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<span id="connectionText">Connecting...</span>
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</div>
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<div style="margin-top: 8px; font-size: 11px; opacity: 0.8;">
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Click cells to toggle • Arrow keys to move
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</div>
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</div>
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<div class="ui-panel controls-panel">
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<button class="btn" onclick="gridCanvas.resetView()">Reset View</button>
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<button class="btn" onclick="gridCanvas.clearAll()">Clear All</button>
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</div>
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<div class="ui-panel zoom-panel">
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<button class="btn btn-blue" onclick="gridCanvas.zoomIn()">+</button>
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<button class="btn btn-blue" onclick="gridCanvas.zoomOut()">−</button>
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<div class="zoom-level">Zoom: <span id="zoomLevel">100%</span></div>
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</div>
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<script>
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class GridCanvas {
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constructor(canvasId) {
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// DOM elements
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this.canvas = document.getElementById(canvasId);
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this.ctx = this.canvas.getContext('2d');
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this.positionElement = document.getElementById('position');
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this.zoomElement = document.getElementById('zoomLevel');
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this.connectionStatus = document.getElementById('connectionStatus');
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this.connectionText = document.getElementById('connectionText');
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// Configuration
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this.config = {
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cellSize: 20,
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gridColor: '#ddd',
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filledColor: '#333',
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emptyColor: '#fff',
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moveSpeed: 50,
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zoomStep: 0.1,
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minZoom: 0.1,
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maxZoom: 2.0,
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debounceDelay: 100,
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};
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// State
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this.view = { x: 0, y: 0 };
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this.scale = 1;
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this.filledCells = new Set();
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this.isDragging = false;
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this.lastMousePos = { x: 0, y: 0 };
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// Server connection
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this.eventSource = null;
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this.csrfToken = this.getCSRFToken();
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this.init();
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}
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init() {
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this.setupEventListeners();
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this.resizeCanvas();
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this.updateSSEConnection();
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}
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getCSRFToken() {
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const tokenElement = document.getElementsByName("gorilla.csrf.Token")[0];
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return tokenElement ? tokenElement.value : null;
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}
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setupEventListeners() {
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// Canvas events
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this.canvas.addEventListener('mousedown', this.handleMouseDown.bind(this));
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this.canvas.addEventListener('mousemove', this.handleMouseMove.bind(this));
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this.canvas.addEventListener('mouseup', this.handleMouseUp.bind(this));
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this.canvas.addEventListener('wheel', this.handleWheel.bind(this));
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this.canvas.addEventListener('contextmenu', e => e.preventDefault());
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// Window events
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window.addEventListener('resize', this.resizeCanvas.bind(this));
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window.addEventListener('keydown', this.handleKeyDown.bind(this));
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window.addEventListener('beforeunload', this.cleanup.bind(this));
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}
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// Coordinate conversion utilities
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screenToGrid(screenX, screenY) {
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const worldX = (screenX / this.scale) + this.view.x;
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const worldY = (screenY / this.scale) + this.view.y;
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return {
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x: Math.floor(worldX / this.config.cellSize),
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y: Math.floor(worldY / this.config.cellSize)
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};
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}
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gridToScreen(gridX, gridY) {
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const worldX = gridX * this.config.cellSize;
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const worldY = gridY * this.config.cellSize;
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return {
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x: (worldX - this.view.x) * this.scale,
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y: (worldY - this.view.y) * this.scale
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};
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}
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getCellKey(gridX, gridY) {
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return `${gridX},${gridY}`;
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}
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// Drawing methods
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resizeCanvas() {
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this.canvas.width = window.innerWidth;
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this.canvas.height = window.innerHeight;
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this.draw();
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this.updateSSEConnection();
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}
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draw() {
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this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
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const bounds = this.getVisibleGridBounds();
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this.drawGrid(bounds);
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this.drawFilledCells(bounds);
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this.updateUI();
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}
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getVisibleGridBounds() {
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return {
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startX: Math.floor(this.view.x / this.config.cellSize) - 1,
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endX: Math.floor((this.view.x + this.canvas.width / this.scale) / this.config.cellSize) + 1,
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startY: Math.floor(this.view.y / this.config.cellSize) - 1,
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endY: Math.floor((this.view.y + this.canvas.height / this.scale) / this.config.cellSize) + 1
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};
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}
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drawGrid(bounds) {
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this.ctx.strokeStyle = this.config.gridColor;
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this.ctx.lineWidth = Math.max(0.2, Math.min(3, 0.8 * this.scale));
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// Vertical lines
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for (let x = bounds.startX; x <= bounds.endX; x++) {
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const screenPos = this.gridToScreen(x, 0);
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this.ctx.beginPath();
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this.ctx.moveTo(screenPos.x, 0);
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this.ctx.lineTo(screenPos.x, this.canvas.height);
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this.ctx.stroke();
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}
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// Horizontal lines
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for (let y = bounds.startY; y <= bounds.endY; y++) {
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const screenPos = this.gridToScreen(0, y);
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this.ctx.beginPath();
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this.ctx.moveTo(0, screenPos.y);
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this.ctx.lineTo(this.canvas.width, screenPos.y);
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this.ctx.stroke();
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}
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}
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drawFilledCells(bounds) {
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this.ctx.fillStyle = this.config.filledColor;
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for (let x = bounds.startX; x <= bounds.endX; x++) {
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for (let y = bounds.startY; y <= bounds.endY; y++) {
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const key = this.getCellKey(x, y);
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if (this.filledCells.has(key)) {
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const screenPos = this.gridToScreen(x, y);
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this.ctx.fillRect(
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screenPos.x,
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screenPos.y,
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this.config.cellSize * this.scale,
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this.config.cellSize * this.scale
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);
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}
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}
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}
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}
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updateUI() {
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this.positionElement.textContent = `${Math.round(this.view.x)}, ${Math.round(this.view.y)}`;
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this.zoomElement.textContent = `${Math.round(this.scale * 100)}%`;
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}
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// Event handlers
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handleMouseDown(e) {
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const rect = this.canvas.getBoundingClientRect();
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this.lastMousePos = {
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x: e.clientX - rect.left,
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y: e.clientY - rect.top
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};
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this.isDragging = false;
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}
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handleMouseMove(e) {
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if (e.buttons === 1) { // Left mouse button pressed
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const rect = this.canvas.getBoundingClientRect();
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const currentPos = {
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x: e.clientX - rect.left,
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y: e.clientY - rect.top
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};
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if (!this.isDragging) {
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// Check if mouse moved enough to start dragging
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const distance = Math.sqrt(
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Math.pow(currentPos.x - this.lastMousePos.x, 2) +
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Math.pow(currentPos.y - this.lastMousePos.y, 2)
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);
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if (distance > 5) {
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this.isDragging = true;
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}
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}
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if (this.isDragging) {
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const deltaX = (currentPos.x - this.lastMousePos.x) / this.scale;
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const deltaY = (currentPos.y - this.lastMousePos.y) / this.scale;
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this.view.x -= deltaX;
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this.view.y -= deltaY;
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this.draw();
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this.debounceSSEUpdate();
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this.lastMousePos = currentPos;
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}
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}
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}
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handleMouseUp(e) {
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if (!this.isDragging) {
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// Single click - toggle cell
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const rect = this.canvas.getBoundingClientRect();
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const mousePos = {
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x: e.clientX - rect.left,
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y: e.clientY - rect.top
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};
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this.toggleCell(mousePos.x, mousePos.y);
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}
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this.isDragging = false;
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}
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handleWheel(e) {
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e.preventDefault();
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const factor = e.deltaY > 0 ? -this.config.zoomStep : this.config.zoomStep;
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this.zoomAt(e.offsetX, e.offsetY, factor);
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}
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handleKeyDown(e) {
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switch (e.key) {
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case 'ArrowLeft':
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this.view.x -= this.config.moveSpeed;
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this.draw();
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this.debounceSSEUpdate();
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break;
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case 'ArrowRight':
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this.view.x += this.config.moveSpeed;
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this.draw();
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this.debounceSSEUpdate();
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break;
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case 'ArrowUp':
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this.view.y -= this.config.moveSpeed;
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this.draw();
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this.debounceSSEUpdate();
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break;
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case 'ArrowDown':
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this.view.y += this.config.moveSpeed;
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this.draw();
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this.debounceSSEUpdate();
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break;
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default:
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return;
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}
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}
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// Cell manipulation
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toggleCell(screenX, screenY) {
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const gridPos = this.screenToGrid(screenX, screenY);
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const key = this.getCellKey(gridPos.x, gridPos.y);
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const newState = !this.filledCells.has(key);
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if (newState) {
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this.filledCells.add(key);
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} else {
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this.filledCells.delete(key);
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}
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this.draw();
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this.sendCellState(gridPos.x, gridPos.y, newState);
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}
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// Zoom controls
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zoomAt(screenX, screenY, factor) {
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const newScale = Math.max(this.config.minZoom,
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Math.min(this.config.maxZoom, this.scale + factor));
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if (newScale !== this.scale) {
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const worldX = (screenX / this.scale) + this.view.x;
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const worldY = (screenY / this.scale) + this.view.y;
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this.scale = newScale;
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this.view.x = worldX - (screenX / this.scale);
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this.view.y = worldY - (screenY / this.scale);
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this.draw();
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this.debounceSSEUpdate();
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}
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}
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zoomIn() {
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this.zoomAt(this.canvas.width / 2, this.canvas.height / 2, this.config.zoomStep);
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}
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zoomOut() {
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this.zoomAt(this.canvas.width / 2, this.canvas.height / 2, -this.config.zoomStep);
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}
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resetView() {
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this.view.x = 0;
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this.view.y = 0;
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this.scale = 1;
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this.draw();
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this.updateSSEConnection();
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}
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clearAll() {
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if (confirm('Clear all cells? This action cannot be undone.')) {
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this.filledCells.clear();
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this.draw();
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// Note: In a real implementation, you'd want to send this to the server too
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}
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}
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// Server communication
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async sendCellState(gridX, gridY, state) {
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if (!this.csrfToken) {
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console.warn('No CSRF token available');
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return;
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}
|
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|
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try {
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const response = await fetch('/api/set-pos', {
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method: 'POST',
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headers: {
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'Content-Type': 'application/json',
|
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'X-CSRF-Token': this.csrfToken,
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},
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body: JSON.stringify({
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x: gridX,
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y: gridY,
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state: state
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})
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});
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if (!response.ok) {
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console.warn(`Failed to send cell state: ${response.status} ${response.statusText}`);
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}
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} catch (error) {
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console.error('Error sending cell state to server:', error);
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this.updateConnectionStatus('disconnected');
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}
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}
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async updateSSEConnection() {
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this.closeSSEConnection();
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const bounds = this.getVisibleGridBounds();
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const params = `${bounds.startX - 1},${bounds.startY - 1},${bounds.endX - bounds.startX + 2},${bounds.endY - bounds.startY + 2}`;
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const sseUrl = `/sse/${params}`;
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try {
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||||
this.eventSource = new EventSource(sseUrl);
|
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this.updateConnectionStatus('connecting');
|
||||
|
||||
this.eventSource.addEventListener('state', (event) => {
|
||||
try {
|
||||
if (!event.data) {
|
||||
return;
|
||||
}
|
||||
console.log('Received SSE data:', event.data);
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const data = new DataView(Uint8Array.from(atob(event.data), char => char.charCodeAt(0)).buffer);
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||||
const numIntegers = data.byteLength / 4;
|
||||
const cellData = [];
|
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for (let i = 0; i < numIntegers - 1; i += 2) {
|
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const pointX = data.getInt32(i * 4, true);
|
||||
const pointY = data.getInt32((i + 1) * 4, true);
|
||||
cellData.push([pointX, pointY]);
|
||||
}
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||||
console.log('Received cell data:', cellData);
|
||||
|
||||
this.updateCellsFromServer(cellData);
|
||||
this.draw();
|
||||
this.updateConnectionStatus('connected');
|
||||
} catch (error) {
|
||||
console.error('Error parsing SSE data:', error);
|
||||
}
|
||||
});
|
||||
|
||||
this.eventSource.addEventListener('update', (event) => {
|
||||
try {
|
||||
console.log('Received SSE update:', event.data);
|
||||
const data = new DataView(Uint8Array.from(atob(event.data), char => char.charCodeAt(0)).buffer);
|
||||
const pointX = data.getInt32(0, true);
|
||||
const pointY = data.getInt32(4, true);
|
||||
const state = data.getUint8(8, true);
|
||||
const key = this.getCellKey(pointX, pointY);
|
||||
|
||||
if (this.filledCells.has(key) && state === 0) {
|
||||
this.filledCells.delete(key);
|
||||
} else if (!this.filledCells.has(key) && state === 1) {
|
||||
this.filledCells.add(key);
|
||||
}
|
||||
|
||||
this.draw();
|
||||
} catch (error) {
|
||||
console.error('Error parsing SSE update:', error);
|
||||
}
|
||||
});
|
||||
|
||||
this.eventSource.onerror = async (error) => {
|
||||
console.error('SSE connection error:', error);
|
||||
this.updateConnectionStatus('disconnected');
|
||||
await new Promise(resolve => setTimeout(resolve, 1000));
|
||||
this.updateSSEConnection();
|
||||
};
|
||||
|
||||
} catch (error) {
|
||||
console.error('Error establishing SSE connection:', error);
|
||||
this.updateConnectionStatus('disconnected');
|
||||
await new Promise(resolve => setTimeout(resolve, 1000));
|
||||
this.updateSSEConnection();
|
||||
}
|
||||
}
|
||||
|
||||
closeSSEConnection() {
|
||||
if (this.eventSource) {
|
||||
this.eventSource.close();
|
||||
this.eventSource = null;
|
||||
}
|
||||
clearTimeout(this.sseUpdateTimeout)
|
||||
}
|
||||
|
||||
updateCellsFromServer(cellData) {
|
||||
this.filledCells.clear();
|
||||
cellData.forEach(([x, y]) => {
|
||||
const key = this.getCellKey(x, y);
|
||||
this.filledCells.add(key);
|
||||
});
|
||||
}
|
||||
|
||||
updateConnectionStatus(status) {
|
||||
this.connectionStatus.className = `status-dot status-${status}`;
|
||||
|
||||
const statusText = {
|
||||
connecting: 'Connecting...',
|
||||
connected: 'Connected',
|
||||
disconnected: 'Disconnected'
|
||||
};
|
||||
|
||||
this.connectionText.textContent = statusText[status] || 'Unknown';
|
||||
}
|
||||
|
||||
// Utility methods
|
||||
debounceSSEUpdate() {
|
||||
clearTimeout(this.sseUpdateTimeout);
|
||||
this.sseUpdateTimeout = setTimeout(() => {
|
||||
this.updateSSEConnection();
|
||||
}, this.config.debounceDelay);
|
||||
}
|
||||
|
||||
cleanup() {
|
||||
this.closeSSEConnection();
|
||||
}
|
||||
}
|
||||
|
||||
// Initialize the application
|
||||
const gridCanvas = new GridCanvas('canvas');
|
||||
</script>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
Reference in New Issue
Block a user